Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Manic Miner & Jet Set Willy Yahoo! Group
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Message: 4835
Author: dan_richardson_uk
Date: 17/07/2005
Subject: Re: Level Editor for JSWII PC
--- In manicminerandjetsetwilly@yahoogroups.com, "Alexandra"
> This is soooo sooooo sooooo SOOOO good! Mmm-hmmm. I mean like
really,
> really almost-as-good-as-playing-it-on-a-spectrum good. I have both
they
> the speccy graphics version and the 16 bit graphics version and
> are both perfect.
platforms
>
> Super job with the editor as well. I noticed the crumbling
> and the appear/disappear platforms... Really nice touches there.
own
>
> Are you going to make a tileset designer or let people use their
> graphics editor? Just curious... It's fine as it is as far as I can
that
> see. I was also curious about the special case rooms in JSW2.. You
> said you made JSW2 in the editor (or words logically similar to
> effect)... Is there a way to set the tribbles floors, foot room
etc?
>
construction
> And to think I actually paid MONEY for two platform game
> kits this year - one for the Speccy and one for PC. Both were
rather
> dissapointing but this makes up for it. Thanks!
Thanks for the feedback, glad you like it :)
>
> Alex/Sendy
I think it would be best to let poeple use their desired graphics
editor (I used paint shop pro and tile studio). I don't really see
the point in writing a new one.. heck, poeple could even write their
own, as long as they save the picture files as a PNG... I'll write
more info on that in the readme file in the next release.
As for the special case rooms (foot room, tribbles, outlet, rocket
room etc.), you can't actually edit those but, each room has a
switch block available, which can give some new ideas for the
gameplay if you mess about with them.
Cheers,
Dan.
