Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
|
|
||
|
|
Message: 4936
Author: Alexandra
Date: 12/10/2005
Subject: JSW: RR: Why it took so long
I'm now focussing my attention to JSW: RR, whose release is well
overdue, and is clogging my pipe (damn that hurts!) since I can't
release MM: MP: BTM until I release RR since MP references RR.
Confused? Not yet? Damn it! Why does everyone have to be so clever
these days?
Well, RR has needed a few finishing touches. Erix1 has drawn a
charming title screen and was going to write a special loading routine
for me, which would let you choose an 'alternate' version set either
in Winter or at night-time (I will only decide this after faffing
around with the palettes and seeing which idea has the most joy). It
is all colour changes, maybe the odd pixel pattern change too. But now
Erix1 appears to have disappeared. Maybe he just couldn't put up with
me anymore and is hiding, but either way, I have two choices:
I can either ask around if anybody can make such a loading program, or
I can make two versions with differing colours and bundle them. The
first is waay more elegant, the second gets the thing done and dusted.
I also have ONE room which I dislike, so I deleted it, and now I have
the old build-the-room-around-the-guardians puzzle and inspiration is
a bit bare. I thought about holding a competition to see who can make
the nicest room in that place (it's part of a secret passage leading
up from the garbage disposal system), but I figured I wouldn't get
much response, plus it would be a bit messy.
I haven't had a MM/JSW release since 2001, can't believe that's when I
published Strangel, seems like yesterday, it's freaky. [homer]Stupid
dumb time![/h]
Sendy
