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Message: 4979

Author: john_elliott_uk

Date: 23/10/2005

Subject: Re: Herve Ast "way" of creating games

 

--- In manicminerandjetsetwilly@yahoogroups.com, Hervé
wrote:

> But please, help me for Maria!!!!
> (She's blue in top and white in bottom)

I don't think JSWED allows you to change these; you'll have to do it
with a hex editor. Look for the byte sequence

21 45 45

which sets attributes for Maria's top half; the 45 45 mean bright
cyan, and you can replace them with, I think, any attribute.
After that, there are three bytes and then three more which go

21 07 07

and this sets the attributes for her bottom half, with 07 meaning dim
white. If you change the first instruction to 21 42 06 and the second
to 21 06 42, for example, Maria will don jester's motley.

 

 

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