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using Manic Miner and Jet Set Willy game engines
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Message: 4986
Author: john_elliott_uk
Date: 28/10/2005
Subject: Re: "Jet Set Willy: Mind Control" released for the Club members!
In manicminerandjetsetwilly@yahoogroups.com, Daniel wrote:
Sometimes the shape of the ramp or the conveyor looks OK in
the editor, but during the game, when it is loaded into an emulator,
the shape is different than in the editor. Sometimes the solution is
to invert the shape and invert the colours of the ramp/conveyor – so
that the final effect is the same. Sometimes it helps and in the
emulator you see what you want to see. But sometimes it doesn't help.
Also, the colours of the other elements seem to matter and affect the
situation - I have tried to establish a pattern, but have failed to
do so (perhaps I wasn't methodical enough). This sounds like the Block Graphics bug.
<http://www.geocities.com/andrewbroad/spectrum/willy/bugs.html#block_graphics_bug> b)In the room "In the Sandhills" (023) the last pair of arrows which
appears (the fourth one, counting from the moment you have entered
the room, the arrows enter from the right) looks incorrect in the
emulator – the arrows seem to have the upper part missing. In JSWED
they look OK, at least to me – there is nothing to suggest there may
be a problem. Any idea of why this happens and (more importantly) –
how to solve it?
Moving them down by a pixel each seems to sort it out.
