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using Manic Miner and Jet Set Willy game engines
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Message: 4986
Author: john_elliott_uk
Date: 28/10/2005
Subject: Re: "Jet Set Willy: Mind Control" released for the Club members!
--- In manicminerandjetsetwilly@yahoogroups.com, "Daniel"
> Sometimes the shape of the ramp or the conveyor looks OK in
This sounds like the Block Graphics bug.
> the editor, but during the game, when it is loaded into an emulator,
> the shape is different than in the editor. Sometimes the solution is
> to invert the shape and invert the colours of the ramp/conveyor so
> that the final effect is the same. Sometimes it helps and in the
> emulator you see what you want to see. But sometimes it doesn't help.
> Also, the colours of the other elements seem to matter and affect the
> situation - I have tried to establish a pattern, but have failed to
> do so (perhaps I wasn't methodical enough).
<http://www.geocities.com/andrewbroad/spectrum/willy/bugs.html#block_graphics_bug>
> b)
Moving them down by a pixel each seems to sort it out.
>
> In the room "In the Sandhills" (023) the last pair of arrows which
> appears (the fourth one, counting from the moment you have entered
> the room, the arrows enter from the right) looks incorrect in the
> emulator the arrows seem to have the upper part missing. In JSWED
> they look OK, at least to me there is nothing to suggest there may
> be a problem. Any idea of why this happens and (more importantly)
> how to solve it?
