Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Manic Miner & Jet Set Willy Yahoo! Group
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Message: 5135
Author: Alexandra
Date: 22/11/2005
Subject: Another JSWED suggestion
I aggree that the Bitmap menu is not needed. While making animated
conveyor sprites (which I since deleted because they took up too much
space) I had 4 sprite pages which all needed to be rotated 8 pixels
down. It took a *very* long time, so could we have it so that the
rotate function can be performed multiple times before leaving the
menu? That would rock. Either you specify an amount of pixels to
shift, or you can keep clicking without leaving the menu.
Also, if the pixels being shifted out of the image could be fed back
at the other end, it would be useful, too (or if you want to go really
user-friendly, a toggle checkbox, because sometimes the erasure is
wanted).
The new JSWED hasn't crashed once and the colour display on the shapes
is much appreciated here, now I've had a chance to work with it!
Sendy
