Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Manic Miner & Jet Set Willy Yahoo! Group
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Message: 5324
Author: john_elliott_uk
Date: 18/12/2005
Subject: Re: Jet Set Willy ST
--- In manicminerandjetsetwilly@yahoogroups.com, john_elliott_uk
> JSW_ST.SNA just has the room layouts from the ST version; I didn't
OK; I've now done a proper migrator that migrates rooms, items,
> copy the item table or guardian definitions. So what you're seeing is
> the Spectrum JSW items in the ST JSW rooms.
guardians, sprites and a few other things; download jsw_st.zip from
the files area.
Going the other way (Spectrum -> ST) is not as easy, because the ST
JSW engine is a little more limited. For example, it's hardcoded to
have 83 items and though it might be possible to reduce that number,
it can't be increased. Similarly with sprites; the ST engine supports
178 sprites, which is the number in the original JSW; whereas a
fully-loaded JSW48 game can have up to 240.
