Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 5329
Author: Alexandra
Date: 19/12/2005
Subject: Re: Harmless Fire-cells, and an amazing POKE for MM
--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
>
I've always kind of hated this effect, because I've used it in Erix-1
> I wish JSW64 had harmless Fire as a built-in cell-type.
>
> A harmless Fire-cell behaves like an Air-cell, except that if it's
> horizontally adjacent to a stand-onable cell, and you stand on both
> cells together, you fall through as though they were both Air-cells -
> which opens the door to a new field of quirky features! :-)
mode and JSW128 and if you want to make it into a 2ndary air pattern,
you have this 'dragging down' effect whenever you touch it.
But looking at it again, I wonder if it could be used for puzzle
effect. The main problem I have is wondering what it should look like,
but that's not important to the gameplay. I'll try experimenting with
it in a few extra rooms in Strangel.
Sendy
