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Message: 5333

Author: Igor Makovsky

Date: 20/12/2005

Subject: Re: Aha! He fell for my little trap!

 

--- In manicminerandjetsetwilly@yahoogroups.com, "Alexandra"
wrote:

>
> > then going to the First Landing and experimenting. In
particular:
> > Walk onto the trap from the left (I think 'trap' is the mot juste;
> > it's shorter than 'nonlethal fire'). Willy should fall through
and be
> > on the floor under the trap. Jump vertically up. Oops :-)
>
> Cool. I tried it and I won't ruin the suprise for Andrew :)
>
> I wonder if it's possible to create other quirky blocks in this way.
> Some ideas I had were a sticky conveyor type (so you can mix
stickies
> with normal conveyors) and invalid ramps.
>
> Sendy
>

I don't understand exactly. Is it possible to create invalid ramps in
JSW64? If yes, then how. Plus, can you tell me, where can I have a
look at them in an existed game? I'm afraid, I 've never seen them
yet!

 

 

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