Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
| Previous message | Next message | |||
| Previous in thread | ||||
Message: 5356
Author: andrewbroad
Date: 28/12/2005
Subject: Re: JSW64: Dragon 32 (27th December 2005 revision)
john_elliott_uk wrote:
OK, I've uploaded a new version with the vertical guardian speeds
scaled by a factor of 2.
Good. JSW64:Dragon32 is now toilet-completable - I just completed it
with a toilet-time of 8:30am.
The guardian/guardian-collisions in "FORGOTTEN ABBEY" and "AT THE
FOOT OF THE MEGATREE" still occur - which I consider acceptable as
the player can leave these rooms before the collisions occur.
Assuming this is correct, it means the original release had the VGs
going twice as fast as they should have; that makes it somewhat
amazing that the original game was playable at all!
Some of the old challenges - such as "THE SECURITY GUARD" and "EAST
WALL BASE" in the 29th August 2004 revision - will be worth reusing
in future games. In the immortal words of Vera Zvonarëva, "Sometimes
you have to take a step backward to go forward."
--
Dr. Andrew Broad
http://www.geocities.com/andrewbroad/
http://www.geocities.com/andrewbroad/spectrum/
http://www.geocities.com/andrewbroad/spectrum/willy/
| Previous message | Back to the Yahoo! Archive home page |
Next message | ||
| Previous in thread | ||||
