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using Manic Miner and Jet Set Willy game engines
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Message: 54
Author: andrewbroad
Date: 19/02/2000
Subject: Re:
> Ok, here you have some screenshots of"Willy's
> Afterlife". They are in the Photos
section.
Here are my comments (I haven't had time to play the
game yet - I've just looked at the screenshots and
read the documentation):-
"Forcas' Study": I
like the big graphic! Screen layout looks nice,
too.
"The Morgue": A very Geoff-Eddyish screen
layout.
"Forest of Suicides": Great atmosphere. Reminds me of
"Treebeard" in JSW:LOTR, and also has a faint We
Pretty/Goodnite Luddite-ish feel to it (which only I could
appreciate). And the colours seem to have come out better than
they could on a Spectrum! ;-)
"Malebolge":
Manic Miner 5 has a room called "El Malebolge". I
always wondered what a Malebolge was; now, it's
explained in the documentation for Willy's Afterlife!
:-)
"Hel": I don't really get this room, just looking at the
screenshot (especially that white effort that looks like a
king firing a ray-gun or something! ;-) ). The screen
layout looks impossible, and the items again seem to
have come out with more colours at once than is
possible on a Spectrum! ;-)
My general comment is
that Willy's Afterlife appears to be a game with a
great atmosphere - a 'concept game', as it were, rather
than just a collection of rooms. I'm looking forward
to playing it tremendously!
--
Andrew
Broad
broada@...
http://www.cs.man.ac.uk/~broada/ target=new>http://www.cs.man.ac.uk/~broada/>
http://www.cs.man.ac.uk/~broada/spectrum/ target=new>http://www.cs.man.ac.uk/~broada/spectrum/>
http://www.cs.man.ac.uk/~broada/spectrum/willy/ target=new>http://www.cs.man.ac.uk/~broada/spectrum/willy/>
