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Message: 5497

Author: john_elliott_uk

Date: 13/02/2006

Subject: Re: JSW64:BBC - Andrew's second playtest / JSW II

 

In manicminerandjetsetwilly@yahoogroups.com, andrewbroad wrote:

[65] "Fallout Shelter": a new room to Spectrum-users, and an awesome
patch-vector! Why is it sometimes the horizontal guardian that gives
way, and sometimes the vertical guardian?

Whichever one is in the crossroads first gets priority.

Now that we have JSW64, it could be so much better than it would
have been, although I'd still have to consider a JSW128 version if I
wanted a single-volume game covering all 134 rooms (no JSW64 variant
allows more than 128 rooms). Unless I wrote some clever patch-
vectors to merge the three "Well" rooms into one, and to load
another four rooms from memory usually used for sprites...

Now, if it was me, I'd be casting covetous eyes on the Final Barrier
buffers in bank 7 (7:#E2FF to 7:#F4FE). That would give space for 9
extra rooms, for a total of 137. I would also want to use automated
tools for the conversion rather than drawing the rooms by hand.

 

 

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