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Message: 5564

Author: Igor Makovsky

Date: 23/02/2006

Subject: Re: To Igor again and Sendy (this is also big)

 

--- In manicminerandjetsetwilly@yahoogroups.com, dm_boozefreek
wrote:

>
> Well Igor about UMM again I will say now I still can't find the
> secret room I've had a few ideas of where it is, but as you said
the
> entrance is well decorated.

- Better, to say, well-hidden from eyes =) Let me help you with all
your struggling of finding it. The entrance to it is hidden under the
two rows of water-blocks and is green-and-magenta.

I've found 3 candidates for the entrance
> all of which I've died trying to get to or seem blocked I've used
my
> knowledge of quirks on these but I seem to die due to falling
through
> an earthblock into a sprite or I get stuck or trapped.

No quirky features are exactly working when trying to get to the Mine
Vehicle Department. You'll just have to know where to jump into a
solid wall. If you will be tired - just use JSWED. As a winner - you
can use it and find out how I've made this or that room.

> Anyway now I
> wish I hadn't finished it so soon, it's my night off at last and
now
> I have no game to play. I guess I'm going back to going through
Shao-
> Lin on the PS1 tonight.....oh well.

- Better keep working under one of your games. I want to play some
new JSW64 games.

> I may add to my games for the
> remainder of today then a bit tonight and tommorow morning before I
> have to go to bed to resume working again (ERGH!). Anyway about
> online chatting I don't use ICQ something always seems to go wrong
> with my computer when I try it, I had to format my old computer
about
> 7 times when trying to use it and in the end I gave up. This
computer
> just won't install it says I have a .DLL file missing (and it's
> probably right, but like I say I have Yahoo Messenger and my name
is
> the same on that as what I sign on here with), this computer is a
> joke and I'm sorely tempted to dismantle it and use the good bits
> from this one and my old one and build one somewhere between the 2
of
> them. I'll probably use the newer shell though as it has an extra
> slot for a drive (so I wouldn't have to weld any brackets onto the
> inside of it).

Understand. We'll find a way for a chat-chat. Maybe you know any
pretty good site, where we can chat? Or we can ask Andrew to put chat
in here. It is needed to let him know about it.

> Anyway another point I wanted to bring up about ZX
> Heroes believe it or not, and I only really thought of this
yesterday
> after I'd posted my last message and was reminded when I read your
> reply. In the readme and I think on a group message you said "Wait
> for the other ZX Heroes with Maria and a surprise!". What happened?

What happened? I've tired of ZX HEROES at that moment and stopped
working on it. I wanted to make the main hero - Maria and to make
Willy to wait for him at the beginning of the game and to change the
video sequence in the end of it (starring maria). That's was that
surprise. Now I've lost interest in it, plus I've founded my game in
many other places, dedicated to JSW or ZX and understood, that there
is no need to reissue the game with this "not-really needed" Maria.

> I
> meant to ask you about this back at the end of 2002 start of 2003,
> but I must have got sidetracked and forgotten. But I played ZX
Heroes
> again during the wait for UMM and I thought to myself yes I
remember
> I was meant to ask him about this. Can you enlighten me? I'm sure
now
> I've mentioned this I may be starting a chain reaction, or maybe
> nobody will really be bothered. Either way I was just wondering.

I think everybody forgot about it already, except you =)

> Also
> don't you think it's a bit strange Daniel hasn't said anything
about
> UMM yet? He's very quiet at the moment, I wonder where he's gone?

Me too.

> I would've posted what was written above this hours ago but my
> computer kept crashing. But since I didn't thanks for "The chasing
> ring" room file. I haven't looked for the secret room yet don't
know
> if I have time really.

Look for the first room =) It shows the sequence needed for you game
(and for the Sendy's too)

> Also Sendy I like what you did do with my rooms in the masscollab,
> but I noticed the new rooms you made aren't accessible by actually
> playing the game. But I like the room below the toilet how it plays
> on the C64 version of JSW2 and it looks quite nice. I spyed the
rest
> through JSWED since I couldn't reach them by playing, I especially
> like "The Little Shits" I found it quite humourous. I know I should
> have posted that on the actual collab site but it was quicker and
> more convenient to do it here. Anyway I know you said you were all
> over the place when it comes to your games, but how is the mass
> collab gonna work is it free for working on now. Because if so I
> could add more rooms or sprites or something to it in spirit, but
I'd
> really like the rooms to connect so I can get a rough idea of the
> basic geography first. No hurry though, as I have plenty other JSW
> related things on my plate.

To Sendy... =)

> Back to Igor since completing UMM have you considered UJSW?

Such ideas sometimes are in my mind. But I don't promise anything
right now. (There is no need right now for Andrew to include this in
future JSW64 game list). In fact I even plan to ask him to erase
everything what I've promised to work at, because I don't plan to
work on anything right now.

> I know it
> might sound crazy but you could make a trilogy of it hahaha.

I suppose, that, though, with all that kind words, said by all of
you, I might continue working under the sequel to the UMM, I better
prefer to collect new ideas for rooms, new features. If I will create
something new - I'll need something absolutely new to shock you,
because, to my mind, all the sequels rather rearly became better then
the originals.

> Call the
> final part FJSW as in Final JSW. I'm not saying do it but it could
be
> pretty good.

"February showers" is a UMM sequel =)) haha =) The mad ring tries to
kill Willy but falls for two times to the lowerest level. WILL WILLY
BE ENOUGH GOOD TO RUN TO THE TOILET NOT HIT BY THE RING? ONLY YOU CAN
FIND OUT!!! =))))))))))))) (even I don't actually know!)

> Also just out of interest......Will Uzor the Dog ever
> see the light of day? I just thought I'd ask that.

You can play only its demo (load it in the JSWED and look at it - it
has around 25 rooms made) - in the FILES section.

> cheers
>
> DrUnKeN mAsTeR!!!

Thanks for an interesting letter,

IgoR.

 

 

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