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Message: 5575

Author: Igor Makovsky

Date: 23/02/2006

Subject: Re: Chat / ZX Heroes / Igor's future games / Hervé

 

--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
wrote:

>
> Igor Makovsky wrote:
> >
> > Or we can ask Andrew to put chat in here. It is needed to let him
> > know about it.
>
> I deliberately removed Chat from all Yahoo! Groups of which I am
the
> Owner. I don't (and would never) use Chat myself, and more to the
> point, Yahoo! doesn't record what is said in Chat-sessions AFAIK.
> That's why everything in my Groups must be said in Messages -
> particularly in manicminerandjetsetwilly, because I have my List of
> MM/JSW Games to maintain, based on what is posted here.

Ok, I understand... master, you're right. I haven't ever took part in
any real-time Y! chat-sessions and don't know if they are good or
bad. Thank you, now I see, that it isn't a good feature. =)

> > I've tired of ZX HEROES at that moment and stopped working on it.
> > I wanted to make the main hero - Maria and to make Willy to wait
> > for him at the beginning of the game and to change the video
> > sequence in the end of it (starring maria). That's was that
> > surprise. Now I've lost interest in it, plus I've founded my game
> > in many other places, dedicated to JSW or ZX and understood, that
> > there is no need to reissue the game with this "not-really needed"
> > Maria.
>
> I really hope you do see fit to rerelease ZX Heroes eventually,
> because I know that the current gamma-release (Jsw5zxhero.tap
> modified 26/12/2002 00:31) isn't the latest revision that exists.

I see. Probably in the few next days I'll have a close look into the
long-forgotten ZX Heroes.

> >> Back to Igor since completing UMM have you considered UJSW?
> >
> > Such ideas sometimes are in my mind. But I don't promise anything
> > right now. (There is no need right now for Andrew to include this
> > in future JSW64 game list). In fact I even plan to ask him to
> > erase everything what I've promised to work at, because I don't
> > plan to work on anything right now.
>
> I would prefer not to delete your entries from Future Games, as
this
> is supposed to include every MM/JSW project that I've ever heard
> about, even those that I'm now 99% sure will never see the light of
> day. But I will delete your entries if you insist.

I don't plan to release them now, but who knows for the future. If
something would really happen, so that I will want to release it
tomorrow or in the next year. Who knows. If their names would still
exist in the list - I 'll probably will look at them and sometimes
agree to continue working under them.

> Now that UMM has been gamma-released, I will remove its entry in
> Future JSW64 Games when I next update my List of MM/JSW Games (any
> day now, but I've got 20 odd messages to process, and so many
> different demands on my time that it's hard to prioritise anything).

Ok.

> That entry mentions a game called "Manic Miner 64: Attack of the
> mutant telephones" - I presume this was a working title for UMM,
> rather than another game?

Yes, you're right.

> Similarly, is Hervé's "Jet Set Willy in the Land of Free" (Message
> 4848) just another name for _JSW in Transatlantic Cruise_, or will
> it be a game in its own right?
>
>
> >> I know it might sound crazy but you could make a trilogy of it
> >> hahaha.
>
> 1. UMM; 2. UJSW; 3. UJSW2?
> 1. UMM; 2. UJSW; 3. UMT?
> 1. UMM; 2. UJSW; 3. UWMTT?

Several hours ago, when lying in the bathroom, I've had a perfect
idea of my next game. I even was so inspired by it, that still keep
thinking about it. Absolutely new atmosphere of the game, never ever
seen by me in the JSW\MM games, even near. It will be crossed with
the plot of the book, I will work on in the future few months, making
engravings for it and the whole design too.

> > "February showers" is a UMM sequel =)) haha =) The mad ring tries
> > to kill Willy but falls for two times to the lowerest level. WILL
> > WILLY BE ENOUGH GOOD TO RUN TO THE TOILET NOT HIT BY THE RING?
> > ONLY YOU CAN FIND OUT!!! =))))))))))))) (even I don't actually
> > know!)
>
> I just managed to toilet-run Willy under the ring (actually I think
> it's a tambourine) using runtime POKE 34271,2 from "Top Landing"
> [34].
>
> [The byte at 34271 (#85DF) is Willy's current mode:
> 0: normal
> 1: remove Maria
> 2: running right
> 3: in the toilet]

Oh, thank you. I will know about it. Let me just copy this
information into a notepad.

> --
> Dr. Andrew Broad
> http://geocities.com/andrewbroad/
> http://geocities.com/andrewbroad/spectrum/
> http://geocities.com/andrewbroad/spectrum/willy/
> http://geocities.com/andrewbroad/spectrum/willy/list.html
>
> P.S. I've minorly updated my Matthew Smith page:
> http://geocities.com/andrewbroad/spectrum/willy/matthew_smith.html


IgoR

 

 

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