Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
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Message: 5626
Author: Igor Makovsky
Date: 01/03/2006
Subject: Re: RZX recording of ... "upgraded UMM" up in the files section.
--- In manicminerandjetsetwilly@yahoogroups.com, dunny291073
> There was great discussion between myself and other members of the
which
> #speccy IRC chat group - many of us were finding the game difficult.
> Philip Bee volunteered to record the game from start to finish,
> he has done.
Wow! Can't believe my eyes!
Philip Bee is a real zx hero! Thanks to him very much for this work.
Interested in why he doesn't appear here anymore.
Can't Dunny send to my e-mail (or post here, maybe) something like a
log of the "GREAT" discussion between you and other members of the
IRC group? Pity, I don't have IRC, so I didn't took part in it and
neither heard anything, being said there. As an author, I wish I had.
!!!
I've been surprised by how Philip Bee made through the "THE REVENGE
OF THE AMOEBATRONS". After moving through the red vertical pipe,
Willy jumped in the air and not fell down! He stood on the air and
jumped further again without falling! This can't be done in the
original UMM without changes. So, as far as I see, this version of
UMM has been CHANGED.
Plus I was shocked by how Philip passed the "Solar Power Generator",
just jumping up, without pressing buttons and thus collecting items.
Now I realize, that I had to put blank earth cells there.
> Enjoy :-p
> D.
