Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Manic Miner & Jet Set Willy Yahoo! Group
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Message: 5686
Author: dm_boozefreek
Date: 08/03/2006
Subject: Re: JSW II and JSW Alpha + random drivel
Andrew Wrote:
> Why? Is JSW Alpha going to be a JSW II game? I have it listed asDon't list it as a JSW II on your page yet, I've already started it
> JSW64.
in JSW 64, I just thought maybe I could make it a JSW II as I
wouldn't have to cut and paste or re-draw the JSW 2 rooms I wanted
for the game. It may be a JSW II as of yet though, as JSW Alpha is
just a quick fun side project I'm working on and it can easily be
format swapped in the early stages it's in. I'll let you know if I'm
gonna change it in future if not like I say leave it as JSW64.
...........and on a different note.
Anyway I've once again been semi-neglecting my JSW editing again, in
favour of (this time) GBA games (including the MM which I ruthlessly
stuck it to a while ago, but which I have really warmed to now).
Anyway since most GBA titles are platformers anyway I've been playing
them whilst keeping an eye out to see if I can mine some ideas out of
them (or elaborate on something I see). I'm currently playing
Castlevania: Harmony of Dissonance, and for some time I've been
thinking of basing a JSW on this series. But I haven't made my mind
up as I thought the first 3 on the NES were a bit cack to be honest.
Also I've been really busy with life stuff the last couple of weeks
but I've pretty much got all my important things sorted out so I'm
gonna start editing again as of today. Since basically the only
things I've done in the last 2 weeks was add the droplets patch
to "The Man Who Sold the World" and change a few little hex values
here and there on it and "You-Robot!". Other than that......nothing!
Cheers
DrUnKeN mAsTeR!!!
