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using Manic Miner and Jet Set Willy game engines
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Message: 5727
Author: dm_boozefreek
Date: 18/03/2006
Subject: Flibberty gibbert
Hello
Sendy Wrote:
I'm guessing I'll work most on Death TV and some new JSW64 game for
the next 80 days while I am here in the land of Wal Mart.
Don't forget Target, Kroger, and Marshalls.
Send me a roast beef sarnie from Arbys, and some Mozerella sticks LOL.
So good I'm gonna start a campaign to get Arbys in the UK. We've got
every other Yank cast-off (Subway is a prime example) so why can't we
have Arbys LOL But good to hear that you're still working on games
while you're there. I wish I was in America right now :(
Danny Wrote:
5. A question to John Elliott (unrelated to previous messages)
If one uses the teleporter feature in a JSW48 game, how does JSWED
assign the room which will be sacrificed for it? I mean, WHICH room
will be sacrificed and how will the author know that it has been
sacrificed and cannot be edited?Sorry if the answer can be found in the manual, the question has
been nagging me recently and I thought that a quicker way of
clearing the doubt will be to ask the question here. Plus that it
might be interesting to other people.
I might be able to answer this for you, since John doesn't seem to be
about at the min (If I'm wrong I'm sure he can correct me). I think
if you use the teleport function on 48k JSW it lets you choose the
room you chop. I'm sure I'm right because I always use the room with
the tech number 63 (I do this as it's best to use a blank screen just
incase).
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