Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
|
|
||
|
|
Message: 5818
Author: andrewbroad
Date: 24/04/2006
Subject: Advanced MM/JSW Trainer [v0.0.2]
Today I wrote "Water-cells and basic jumping" [2] (JSW64 main game).
I was busy programming over the weekend, with the following results:
* I have extended John Elliott's room-number patch to suppress
leading zeroes and to print my beloved square brackets. I have
applied it to the JSW64, JSW48 and MM48 variants.
* Teleporter-list relocated to 0:#A003 (JSW64 only) to allow up to
255 teleporters.
* "Harmless guardians" POKE applied to JSW64 and JSW48 variants.
* I have written a first implementation of the default room-setup
patch-vector, which undoes any POKEs that may have been applied on
a room-by-room basis (a few rooms in the JSW64 main game will have
harmful guardians, and there will be a cluster of rooms for Willy
to practise toilet-run mechanics - it will be necessary for the
default room-setup vector to revert him to the mode he was in
before entering this cluster).
Details of the above patches can be found in TECHNICA.TXT, as usual.
I have updated my web-page for Advanced MM/JSW Trainer, providing a
download-link for v0.0.2:
http://geocities.com/andrewbroad/spectrum/download/trainer.html
Please do not distribute Advanced MM/JSW Trainer elsewhere until I
release v1.0.0.
--
Dr. Andrew Broad
http://geocities.com/andrewbroad/
http://geocities.com/andrewbroad/spectrum/
http://geocities.com/andrewbroad/spectrum/willy/
http://geocities.com/andrewbroad/spectrum/download/
http://geocities.com/andrewbroad/spectrum/download/trainer.html
