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using Manic Miner and Jet Set Willy game engines
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Message: 5835
Author: Hervé
Date: 09/05/2006
Subject: Re: Willy on a Transatlantic Cruise Version 2 released !!!
--- In manicminerandjetsetwilly@yahoogroups.com, dm_boozefreek
> I'm glad this has happened and in a quicker time than expected,
Thank you very much for these comments.
> I now feel kind of bad as I didn't give version 1 as much feed
> back as I maybe feel I should have other than the generic looks
> nice, plays nice, well done kind of thing. I'll keep it short
> anyway, I'll say my favourite thing about the first version was
> (and I'm sure it stands for this version too) it's harder than it
> looks. It's got that polished sort of this game is gonna be easy
> look to it. However this is not the case, and I admire the way the
> graphical deception comes into play. It gives the impression that
> it will be an hour or so and you'll have finished, but this
> obviously is not the case. It becomes apparent after you've had a
> few goes and not finished it. I did get caught by a few of the
> above mentioned things but it didn't stop me enjoying the game
> itself, with them fixed I can finish it.
> All in all the design is clever, and I still say I love the use of
> trampolines in the living quarters area of the ship it's special
> stuff and actually gives a genuine feeling of fun. Almost reminds
> me of jumping on my mothers bed when I was younger, it was only fun
> because I wasn't supposed to do it though.
>
> Cheers
>
> DrUnKeN mAsTeR!!!
>
I like to know what the player loved more or less.
It's not easy to jump on a bed...I believe that everybody did that
when they were children, in this game, it's still possible!
For English native speaker, say me if the new translation in English
is better for you.
I think that with assistance, there will be soon other versions
translated into several languages...
I will speak soon about it.
Good Bye,
Hervé
