Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Manic Miner & Jet Set Willy Yahoo! Group
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Message: 5841
Author: andrewbroad
Date: 13/05/2006
Subject: Andrew's site updated / Advanced MM/JSW Trainer [v0.0.7]
I have updated the following pages of my website:
* List of MM/JSW Games:
http://geocities.com/andrewbroad/spectrum/willy/list.html
* Quirky Features (added section about Trap-cells):
http://geocities.com/andrewbroad/spectrum/willy/features.html
* Advanced MM/JSW Trainer (v0.0.7, but no licence to kill! ;-)
http://geocities.com/andrewbroad/spectrum/download/trainer.html
I have now finished the Fire-cells cluster of AMJT (the JSW64 main
game), adding "Trap-cells (harmless Fire-cells)" [12] (follow the
magenta teleporters).
Trap-cells may not have a licence to kill, and they may be limited
to underfoot behaviour only, but some good tricks are possible with
them nevertheless - including a special kind of ILB. The new room is
the most intricate of AMJT so far - I spent ages trying to make all
the constraints add up, and I'm very pleased with the end-result.
Please do not distribute Advanced MM/JSW Trainer elsewhere until I
release v1.0.0.
Hervé wrote:
>I like the green colour-scheme! :-)
> My new project: "Jet Set Willy: Snails' Escape"
>
> I almost finished 14 rooms and created two new pieces of musics.
> I placed two screenshots in my "photo file section".
--
Dr. Andrew Broad
http://geocities.com/andrewbroad/
http://geocities.com/andrewbroad/spectrum/
http://geocities.com/andrewbroad/spectrum/willy/
