Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
|
|
||
|
|
Message: 5876
Author: andrewbroad
Date: 22/07/2006
Subject: Re: Willy's New Hat
soa1000 wrote:
>I'm planning to do a revamp of Willy's New Hat myself, possibly as
> There's a brief mention of "Willy's New Hat" in the text that made me
> think someone really ought to do a redux version of that game - put
> some guardians in (though I admit the creepy sense of absence* feels
> like a core part of the game now) and maybe give it a more
> adventurous map. One of those things I'd do if I had the motivation
> these days
early as 2007 although I have not firmly committed to the project.
I plan to extend WNH from 38 rooms to 64, branching off from the
various irrational exits to Room 0 to make it less linear. And, of
course, put in some guardians other than arrows!
I haven't yet decided whether it would be a JSW48 game or a JSW64
(Variant X, Y, Z or [) game.
Jet Set Willy: Willy's New Hat (Broadsoft Revamp)
http://geocities.com/andrewbroad/spectrum/download/others.html
--
Dr. Andrew Broad
http://geocities.com/andrewbroad/
http://geocities.com/andrewbroad/spectrum/
http://geocities.com/andrewbroad/spectrum/willy/
