Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 6031
Author: andrewbroad
Date: 11/02/2007
Subject: Re: The Silent Citadel / Andrew's backlog
Daniel wrote:
>You have to jump through the ramp in "NITE LAW" [3] such that you
> How can you collect the leftmost item in the room "The Silent
> Citadel" (00) in "Goodnite Luddite"?
just clear the Fire-cell at (9,31).
.......|.*.....................* ..-...-...-...-...-............|
...............................* |..............................|
...............................* |...-...-...-...-...-.....*....|
........|.|....................* |.....-...-...-...-...-..|$*...|
...............................* |-........................-....|
...............|..|....|.......| |...-...-...-...-...-.....|....|
................................ ..-...-...-...-...-...-.........
*.........|.................-... ................................
.......................-......./ |...-...-...-...-...-...-...-..|
..-..-.........-..-.........../* |$-.*.|$*.|$*.|$*.|$*.|$*.-.-..|
........-..................../** |.............................-|
............................/*** |..............................|
........|..|...|....|....../ |....<<<<<<<<<<<<<<<<<<<<<....||
........................../* |............................-.|
........................./** |..............................|
------------------------/*** .-..-..-..-..-..-..-..-..-..-..|
____________NITE LAW____________ ______THE SILENT CITADEL________
> The only way that I can think of is by entering the room from theNot that it's relevant in this instance, but all JSWED tells you is
> left but from a different room than "Nite Law", but I have looked
> up all the room exits in JSWED and don't seem to find anything
> pertinent.
the four connections /from/ a given room. What JSWED doesn't tell you
is which rooms connect /to/ a given room, which is why I wrote
SPECSAISIE RoomReachJSW.
The current version of RoomReachJSW is sound & complete for JSW48
games which use only 6-bit room-numbers and no teleporters. But
Goodnite Luddite uses 8-bit room-numbers as a quirky feature to
suppress items when you first enter certain rooms, so RoomReachJSW is
not quite complete for Goodnite Luddite.
[sound: never says there is a connection where there isn't]
[complete: always says there is a connection where there is]
Anyway, while I'm here, I'd better update you all with my activities
on the MM/JSW front... or lack thereof.
I currently have 1168 unread emails (and am up to Message 5968 in
this Group), and no time at the moment to make this number decrease.
I will not be updating my MM/JSW web-pages until I have 0 unread
emails, and the way things are going, that could be months away. :-(
My current tennis-distractions will mean little or no MM/JSW for at
least the next two weeks (12th-25th February).
After that, I may have some limited time for MM/JSW (perhaps one day
a week) until the end of April.
And from 27th April to 27th May (when the French Open begins), I hope
to have one good month of MM/JSW before it gets buried in the next
avalanche of tennis.
But even this little time for MM/JSW could be taken away from me...
much will depend on what will happen on Wednesday...
--
Dr. Andrew Broad
http://geocities.com/andrewbroad/
http://geocities.com/andrewbroad/spectrum/
http://geocities.com/andrewbroad/spectrum/willy/
