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using Manic Miner and Jet Set Willy game engines
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Message: 6050
Author: andrewbroad
Date: 16/02/2007
Subject: Re: The Fire Quest quickie
Igor Makovsky wrote:
Hi, everybody.
Glad to announce a new quickie game from me, made only for my love
and mustn't be seen anywhere out of this club for some reasons!Please do not spread this game even in Andrew Broad's site.
Should I even mention it in Future Games?
But anyway, I agreed, that it will be interesting to see another
quickie game from me. It is made in about 3 or 4 hours and has 12
items and 6 rooms (the game can be completed with closed eyes, try
to finish it as soon as possible), all of them dedicated to my one
and only, and, has all the symbols that are dedicated to her.Thanks for understanding.
Yours till the end of the ages,
Igor Makovsky.--------
BTW. Interesting question: (put your records here, as replies)HOW MUCH TIME WILL IT TAKE YOU TO FINISH THIS GAME?
I just completed it at my first attempt, without losing a life,
without any POKEs or even snapshots, with a toilet-time of 14:09.
Graphically it looks great, except for one ugly glitch: when you walk
through non-blank Air-cells, the INK-pixels turn white. These cells
would be better implemented as Trap-cells (which are supported in
JSWED v2.2.9 but not v2.3.1).
--
Dr. Andrew Broad
http://geocities.com/andrewbroad/
http://geocities.com/andrewbroad/spectrum/
http://geocities.com/andrewbroad/spectrum/willy/
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