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using Manic Miner and Jet Set Willy game engines
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Message: 6061
Author: Daniel
Date: 19/02/2007
Subject: R. D. Foord's JSW Sprite Library - now easily accessible
Daniel wrote in message # 5878:
> Incidentally, does anyone know how to transfer the sprites from R.Okay, I've done it myself, after some fiddling with ZX Spin (saving
> D. Foord's "JSW Sprite Library" to a JSW game file, so that one
> could use them (and transfer them to other games) in JSWED? If
> somebody knows how to do it easily, why don't you do so and upload
> the file to the Files section, please?
and loading binary files) and JSWED.
The file "rdfoordsprites.tap", the notification of which you have
just received and which can be found in my folder of the Files
section, is an "almost virgin" JSW128 game file with all of the
sprites from R. D. Foord's library. A lot of them are original
sprites from JSW and MM, but some are new, and of the new ones some
are not found in the other game files by R. D. Foord. Now these
sprites can be used easily by anyone (I honestly hope R. D. Foord
wouldn't mind, but of course I can give no permission for this
myself) by exporting and importing in JSWED.
The file "rdfoordsprites.tap" contains all of the sprites from page 1
of R. D. Foord's "JSW Sprite Library" between the addresses #9800 -
#B7FF, from page 2 between the addresses #B800 - #D0FF, from page 3
between the addresses #D100 - #E4FF and additional sprites from "Dr
Jet Set Willy" (which do not appear in the Library) between the
addresses #E500 - #EF7F (there are gaps, of course, because some
addresses in between are not occupied by sprites, but in the Sprites
section of JSWED you see them all together and can export them
easily).
I hope this will be helpful for interested authors :-) .
Daniel
