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using Manic Miner and Jet Set Willy game engines
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Message: 6085
Author: Alexandra
Date: 08/03/2007
Subject: Re: Unused guardian-classes / Makefiles / BASIC loaders
No time for an entire reply right now, but I'll first add this:
> Alexandra wrote:Well, technically, yes. I do have a bit of a fetish for technical
> >
> > Hey guys... I have a few questions concerning JSW - Role Reversal:
> >
> > 1) I have an unused room. I'd like to find out which guardian slots,
> > if any, are available. I'd like this room to be something special.
>
> Since Role Reversal is a JSW48 game, I presume the question you wish
> to ask is: which guardian-classes are unused?
speak (I love talking about technical music/sound processing terms).
But 'slots' kinda got the point across, I suppose :)
> Lots of technical helpThanks a lot for the quick reply!
> > 3) Erix1-mode has a feature which can be turned on in each room - itAs far as I remember, yes. But obviously they won't carry the player
> > allows you to walk on the guardians
>
> Even vertical guardians? (Excuse my lack of familiarity with Erix1-
> mode.)
up with them.
> > and also if a blank sprite erases a platform, Willy will fallCheck out the screen called "Forgotten Realm" in JSW: RR. It has a
> > through it.
>
> ?! Investigate, I must!
beautiful (if I do say so myself) instance of a bunch of
appearing/disappearing platforms over a pit of fire, not to mention a
moving hole in the floor above. I want to make a whole game based
around these jumping/timing puzzles.
> To draw Kari Kriníková, I simply studied a video of a certain tennis-I assumed she lifted her arms up quite high because if they're much
> player walking between points, and made my best effort to draw her as
> a JSW-sprite.
lower they tend to clash with and confuse the definition of her body.
It's tough to get in a lot of detail in a 16x16 sprite sometimes! But
I've sufficiently altered the sprite enough to make it unique (though
I'll still give credit, obviously).
Sendy
