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Message: 6137

Author: Daniel

Date: 24/04/2007

Subject: Re: "Party Willy" - Daniel's comments

 

--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
wrote:

> Finally, I'd just like to say how much I appreciate Daniel's
> constructive criticism. I've had a lot of fun creating the Special
> Edition over the last couple of days, and it gave me the excuse to
> do what I wasn't clever enough to do in 2004: laterally invert the
> toilet-run for MirrorJSW/ylliW teS teJ! :-)

Thanks a lot, Andrew! It was great fun for me to "process" the game,
and play, and record it :-) . What's more, it is a great honour for
me that my comments have motivated you to release the Special Edition
of the game! :-)

Thank you also for the credits you have given me in your text files.


--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
wrote:

> I expect that a good deal more players read your message than
> bothered to plough through my lengthy text-files! ;-)
> I appreciate that you made the effort to do so.

Well, I hope that more than anything else reading my message will
make people who haven't played "Party Willy" yet interested in it and
will make them have a go at it themselves. So I hope my message
serves as a (very non-commercial) advertisement for your game :-).


--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
wrote:

> My text-files are historical documents rather than up-to-date Web-
> pages, and it's still reasonable to use "wall-blocks" and "static
> nasties" as synonyms of Earth-cells and Fire-cells - I don't think
> anybody's going to misunderstand my text-files on the basis of old
> terminology, though it may help if my MM/JSW glossary (when
> published) includes the old terms as synonyms.
>
> Besides, if I update the terminology for Party Willy, I'll have to
> update it for every text-file in every MM/JSW product I've
> released, and that's just plain tedious! ;-)

I understand well the point about the tediousness of the process. It
was (kind of still is) my ambition to create name-based maps in PDF
for every single gamma-released JSW game (like the one I made
for "where's woody" - it's in my folder in the Files section of the
Group - and for my games); I have created several of them which I
haven't posted anywhere yet, but quite honestly mapping old games is
a very tedious process, and I am not sure I will be able to carry it
out to the end.

Still, it will be very nice one day to see your Glossary of MM/JSW
terms. It will be very useful, too, both for the authors (while
preparing a documentation for their games), and for the players (to
understand this documentation).


--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
wrote (message #6135):

> Finally, I must confess that I have not playtested the Special
> Editions of Party Willy (Parts 1 & 2 and PW128), or of ylliW
> teS teJ,to completion. The original editions were fully playtested,
> I have thoroughly playtested the Special Edition changes, and I
> have also used SPECSAISIE Compare to satisfy myself that just the
> right changes have been applied to each file.
>
> So I think it is reasonable to assume that the standard Broadsoft
> guarantee of toilet-completability still applies to these four
> games, and I'm going to leave that claim in README.TXT unless proven
> otherwise.

This assumption will be tested (and certainly proved right) in a near
future - now it is my sacred duty to RZX-record walkthroughs
of "Party Willy SE" :-) . I should do it soon, while the proper
movements are still fresh in my memory. In fact, I have already
started recording a walkthrough of "Ma jolie SE" to make the
collection of the recordings complete.


--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
wrote:

> Well, hopefully the SE will boggle your minds a little bit more! :-)

It will, it will... :-)


Thanks again, Andrew, for all of your great games :-) . I look
forward to your future projects, whenever they materialise :-) .


Daniel

 

 

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