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Message: 62

Author: mattmdavis

Date: 03/03/2000

Subject: Bugs/questions about the PC updates

 

Well done to the authors of the PC updates of
MM/JSW. I thoroughly enjoyed playing all of them, but I
have a few bugs to report and
questions.

Firstly, in Manic Miner 32, what does that "sword" and
"fish" mean at the end?

In JSMW, sometimes an
enemy (a priest) appears in the top left of every room
(in any part of the game), not moving, occasionally a
different enemy, and it kills you when you go through it,
stopping you using exits/entrances at the top left of
rooms. In the JSW 1 part of the game, the bed doesn't
end the game, it just acts as a normal 'right
conveyor' so my score of 81 objects is all that is
recorded, it doesn't record me having completed that
section. Incidentally there are 83 objects in the other
version, JSW 99 (the beach counts twice and there's an
extra one on the hall top).

There are loads of
spelling mistakes in the text in JSMW (especially at the
end of the game when the cage comes down). My score
is about 326 at the moment :-)

It was nice of
the author to put the cheat code at the end of Manic
Miner but he didn't put it at the end of JSW so I
completed it by regularly saving. Incidentally if you
complete the blood screens (which are stupidly hard) do
you get a different ending?

The end screens of
Manic Miner are missing - after the Skylab one there
are no more, and that one is heavily
modified.

Jet Set Willy 2 is missing from the JSMW compilation.
And on my laptop, it loads too big so I have to start
a game and set the resolution to "t" otherwise I
can't see the bottom of the screen.

I think the
jumping distance is wrong in JSW99 - if I remember
correctly on my original BBC version, if you jumped across
a maximum gap, there was a leeway of one pixel.
That is not so in JSW99 - it has to be absolutely
perfect.

Apart from that, great job people! If there weren't
people like me to report bugs, they'd
never get
fixed... :-)

Matt

 

 

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