Resource centre for ZX Spectrum games
      using Manic Miner and Jet Set Willy game engines

 

Archive of the

Manic Miner & Jet Set Willy Yahoo! Group

messages

 

 

 

Message: 6387

Author: dm_boozefreek

Date: 06/03/2008

Subject: Re: Item Oddities

 

--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
wrote:

>
> This is indeed odd! My first suspicion is a dislocated item-table,
so
> I'll start with the following questions:
>
> 1. Which JSW-engine are you using?
> > (b) If JSW64, which variant?

JSW64 Variant V

> 2. What are the bytes at #8801 and #93D2? (they should be the same,
> as they are the high byte of the item-table's base-address)

#8801 = a4
#93d2 = a4

> 3. What are the bytes at #8803 and #8804? (low byte and high byte
of the address of the item-count)

#8803 = ca
#8804 = 85

> > 4.(b) If using JSW64, what are the bytes at #8590 and #8591?
(should
> be the same as the two bytes in #8803 and #8804)

#8590 = ca
#8591 = 81

So I assume patching the numbers so they match would be the solution,
but which number do I change? The 85 at #8804, or the 81 at # 8591?

I'll probably try them both tonight sometime, to see if it sorts the
prob, if not no doubt I'll be sure to return.

 

 

arrowleft
arrowright