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using Manic Miner and Jet Set Willy game engines
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Message: 6400
Author: andrewbroad
Date: 01/04/2008
Subject: Re: R.D. Foord's JSW Sprite Library
Daniel wrote:
>I agree with Steve on this issue about hosting the original TZX-files
> To which Steve [Brown] replied:
>
> "Unfortunately I can't host tzx files of files that have been split
> up, as the whole point of the site is to archive original tapes,
> and the current tzx files contain everything exactly as they are on
> the tapes themselves..
as they were released. On my site, I go one step further and only
host the original ZIP-files as they were released - possibly just
renaming the ZIP-file, and merging ZIP-files in the rare cases when
this is necessary to comply with the single-link principle.
It's about respect for the authors' intentions, and also avoids an
excessive number of entries when box-sets are split into their
component-parts - particularly when there are also multiple versions
of the box-set, which leads to a quadratic explosion of entries:
O(mn).
I'm also not that keen on the TAP-files I release being converted to
TZX, as it breaks the references to the TAP-files in the README.TXT.
However, I'm not going to stand in the way of those who prefer the
TZX-format and want to complete their collections by conversion.
I do think it's nice if the separate programs on a TAP/TZX-file are
catalogued, but I think it's more the author's responsibility than
the hoster's, and it's also a simple yet surprisingly effective way
of hiding Easter-eggs.
> And a question to Andrew, out of curiosity: what made you deal withMy backlog of 316 unprocessed MM/JSW emails (mainly messages from
> R. D. Foord's Sprite Library at this particular point?
this Group) currently stretches back to June 2007. On Sunday, I
finally sat down to resume (after several months) the mammoth-task of
updating my List of MM/JSW Games, but at the top of my alpha-copy was
a note to update the entry for R.D. Foord's JSW Sprite Library in the
light of v1.1 of your JSW128 file.
So I got sidetracked into a lengthy investigation before settling on
a decision to move it to JSW128 Titbits with the following wording:
"R. D. Foord's JSW Sprite Library (a 48K program, but not a game -
playable or otherwise) contains various sprites from Manic Miner, Jet
Set Willy, Technician Ted, Jet Set Willy II, Dr. Jet Set Willy, and
even adds some sprites of its own! Daniel Gromann has made all these
sprites accessible to JSWED by transferring them into a non-playable
JSW128 game (v1.1, of 21st June 2007, adds sprites from Technician
Ted and Dr. Jet Set Willy that do not appear in the original JSW
Sprite Library)."
I hope and expect that next Sunday, my progress towards updating the
List will be much more direct. The earliest point in the backlog at
which I would consider uploading it would be the end of 2007 and the
release of JSW64MM: James Bond, although I would prefer to be
completely up to date by my deadline of 25th May 2008, as the bigger
the backlog, the longer will be the delay until the next update after
that.
But I won't make any decision about when and in what state to upload
the List until I reach the end of 2007 in the backlog, because at the
moment, the state of the alpha-copy is far from quiescent.
--
Dr. Andrew Broad
http://geocities.com/andrewbroad/
http://geocities.com/andrewbroad/spectrum/
http://geocities.com/andrewbroad/spectrum/willy/
