Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 6415
Author: equin0x80
Date: 16/04/2008
Subject: The endgame
Right, I've finished working on the rooms and guardians in my JSW48
game, and I have a few more questions about how to wrap things up.
1. To trigger the end sequence, Willy has to touch the bed (not
Maria's empty space), and it isn't related to where the conveyor is.
How does that work in a redesigned room? Will it always be that same
position he must walk to?
2. Using JSWED, can I find out how many items I have placed in the
entire game (so I can mention it in the instructions)? Or,
conversely, do I have to set this figure separately somewhere so that
the game doesn't assume e.g. 255 items?
3. Not sure whether I'll get anywhere with this, but I might try to
add a small interrupt routine coded by somebody else (probably 1 or 2
KB which must not be overwritten). Where is it safe to add things
below 0x8000 without the game stomping on them?
Thanks again for your patience!
Eq.
