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Message: 6442

Author: Daniel

Date: 27/05/2008

Subject: Re: JSW: The 2008 Megamix

 

--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
wrote:

>
> I have gathered the impression that The 2008 Megamix is a JSW128
> game with 256 rooms.

That's correct. A part of these rooms (20 or 30, I would say, without
counting exactly) belong to the final sequence (or rather, the
various versions thereof). The final sequence will not be changed
significantly in relation to "The 2005 Megamix", apart from being
shortened a little bit (in order to make room for other, playable
rooms).


--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
wrote:

> In that case, it would actually be desirable to have
> lots of simple rooms as well as the intricate ones, otherwise I
> could be playing it for months in three-hour weekly doses in 2020
> or so!

Your dedication to long-term time-planning is impressive, Andrew! I
do hope you will play this one and other games much sooner, though
:-) .


--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
wrote:

> A 20-room linear MM game should be as intricate as possible, with
> every single cell contributing to the challenge of the room it's
> in, but a large JSW game should be sparser, especially if you're
> limited to an average of one item per room!

Thanks for this opinion, Andrew. It may encourage me to resume work
on the game without setting my goals too high in the sense of having
to create intricate, detail-rich rooms. Which is good, because it
would remove what is currently a stumbling-block for me.

I look forward very much to seeing the new edition of your list of
MM/JSW games. It's much needed to let us all know where we currently
stand in Miner Willy's ZX Spectrum universe! :-)

Daniel

 

 

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