Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Manic Miner & Jet Set Willy Yahoo! Group
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Message: 6568
Author: jetsetdanny
Date: 30/09/2009
Subject: Re: a little psychological boost
Thanks for replying to my plea for a little psychological boost, to those who did. It's good to know that at least some people are still around and into the subject, although apparently struggling with the universal curse of modern life: lack of time.
To Andrew:
--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
>
It would certainly be very profitable for the game if you could playtest it before the gamma release, Andrew. In fact, a call for playtesting it may be the only way to make you play the game before 2020! :-) . And you should, because I know you will enjoy the difficult rooms. If the game [hard version only] were released in mid-October, is there any chance you might have enough time (and desire) to playtest it for a Dec. 31, 2009 gamma-release?
> > So would it be acceptable if I beta-released the hard version of
> > "The 2009 Megamix" by the end of this year, and then gamma-released
> > both hard and lite version of the game in 2010, keeping "2009" in
> > the name?
>
> I suppose it would be acceptable, but personally, if it were my game, I would definitely want the year of gamma-release to agree with the year in the game-name. If adding an extra room for 2010 would be both necessary and impossible, then I would make it my priority to gamma-release it in 2009, just as I made it my priority to gamma-release JSW64MM: James Bond in 2007.
To Herve:
Thanks for your kind words. It's great that you haven't abandoned JSW. I look forward very much to playing (one day) the second part of "Willy in the Islands of Mystery" as well as your other future games, the list of which is known to this Group. However... an electric guitar, a telescope, learning Chinese and Arabic... plus work plus family... Gosh, how will you find the time for JSW? I'll keep my fingers crossed that you do! ... oh, it hurts, I'm pressing them so hard :-) . I really look forward to all of your future games, your style is a JSW classic already!
Daniel
