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Message: 676

Author: andrewbroad

Date: 08/09/2000

Subject: Promised Land effects in We Pretty

 

sendy_baby wrote:
>
>> I got some
good Promised Land effects into
>> We Pretty
as well! :-)
>
> 'the boiler room'
springs to mind - you fall
> through it but none of
the ledges catch you, so
> you can't play the
room at that stage and must
> take the bottom
exit. (very lifelike freddy
> kreuger sprite
though :)

Well recognised! :-)

You're
supposed to jump down the ledges in
"THENEARLYINGONESERRED" (� la "i wanna see you get down" in willy to the
rescue), so I don't consider it a Promised Land as
such.

The Promised Land effects in We Pretty that spring to
mind are:
- the items on the left side of
"THENEARLYINGONESERRED" (which you only get to collect in the other
`half' of the game);
- The Promised Land view of "DIA
MOND B O Z Y" at the start of the game;
- The
different ledges in "J AN GLING F O R K S";
- The high
ledge in "T HEM IND WAR PP AVI L ION" for escaping from
that whole cluster of rooms below "SKYLIFE A V I A T I
O N AVATAR";
- The Promised Land view of "EM ERG
ENCY SB A C K Y A R D" from "S U B M ARI N ER S" (even
though you will have passed through the former room
first :-) );
- The two parts of "THESA FET YZ ON E"
(whichever you reach first);
- To the right of "S A T AN
S S H ED" (which was originally Forbidden Holy
Ground);
- The roof of "PLAY HOUSE";
- The items at the
top-left of "S O W I NG T EARS T O H A N G" and the main
part of the screen (mutually Promised Lands, depending
on which you reach first);
- The two parts of
"INTHECHILLYSEETHEGUILDEDRISSOLES", "LOO KING F O R PEP PER CO R N S" and "T H E OR C
HID Z ON E";
- The Promised Land walk from "LOO
KING F O R PEP PER CO R N S" to "THE MUSE UM OF MOD
ERN P ART S" to "TH E CAR ROT OF REF LEC T I O N" to
"GIACCHASSE" to get the elusive items in "S U B M ARI N ER
S".


> incidentally, i still haven't crossed to
the
> left of 'diamond bozy'. can anyone else do
it?
> it seems impossible... i could put a poke on
but
> that is the last resort :)

I assume you're
having trouble jumping over the white horizontal
guardian. I admit that I should have left it a pixel lower
than it is (I moved it up a pixel as a last-minute
change) - it's too difficult for fun as it stands! :-)
That's the little thing I wish I'd done differently in
We Pretty (the bigger thing I wish I'd done
differently is that We Pretty should have tended to spread to
a greater extent).

--
Andrew
Broad
http://www.cs.man.ac.uk/~broada/ target=new>http://www.cs.man.ac.uk/~broada/>
http://www.cs.man.ac.uk/~broada/spectrum/ target=new>http://www.cs.man.ac.uk/~broada/spectrum/>

http://www.cs.man.ac.uk/~broada/spectrum/willy/ target=new>http://www.cs.man.ac.uk/~broada/spectrum/willy/>
http://www.cs.man.ac.uk/~broada/spectrum/download/ target=new>http://www.cs.man.ac.uk/~broada/spectrum/download/>

 

 

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