Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 6919
Author: ian.rushforth
Date: 04/11/2016
Subject: Re: JSW64 MM: James Bond "GoldenEye" Rope
I'm still puzzled as to how the rope increases in length (and a block disappears) when all the items have been collected in GoldenEye, if there is no (Main Loop) Patch Vector in that room?
Is there such thing as a 'Game Mode Patch Vector'? Or perhaps it's a feature of the JSW64 game engine that I'm not aware of?
(Big shout out to John Elliott if you still follow this group! Perhaps you can enlight me?)
