Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
|
|
||
|
|
Message: 6946
Author: ian.rushforth
Date: 21/11/2016
Subject: Re: Broadsoft Lifts v0.2: Hex-editor type-in
A query for Andrew - I wonder if the 'buggy' interaction between ropes and Broadsoft Lifts was reflected in the evolution of your game JSW64MM James Bond?
It strikes me that since the ropes in the game are predominantly of the non-swinging variety, this might have been a conscious decision, made in order to prevent problems from arising as a result of such rope/lift interactions?
