Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 6975
Author: ian.rushforth
Date: 12/12/2016
Subject: Quirky conveyors in MM
I wrote:
> Incidentally, on the subject of quirky aspects of conveyors, I believe that in Manic Miner, if you attempt to create a cavern with a Conveyor Length Byte value of zero, then you will actually end up with a conveyor that is 256 cells in length!
I should point out that I haven't actually tried that yet; at this stage it's purely a prediction, based on an analysis of the 'Move the conveyor' routine at #9105.
P.S. As of this message, this group is only 25 messages away from another Millenial Milestone!
