Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 7035
Author: ian.rushforth
Date: 02/02/2017
Subject: Re: JSWED: Andrew's comments (Chapters 11, 12, 13)
Andrew wrote:
> There's a bug (or useful quirky feature?) whereby erroneous colour-attributes appear in the playing-area if
> you acquire too many lives. These colour-attributes behave as Water unless associated with a
> cell-class (but unlike Custom cells, they don't cause the Cell-Class 1 pixel-pattern to appear).
I wouldn't call it useful - if you keep on acquiring lives then eventually the stack will get overwritten, most likely causing a system reset!
