Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 7053
Author: ian.rushforth
Date: 13/02/2017
Subject: Re: JSW64: Flash Manic Miner
Andrew wrote:
> in Flash MM, you can fall onto a conveyor and walk against it, which you have to do to pass Cavern 21. In
> JSW:Flash MM, I simulate this using an invisible Ramp-cell.
I believe that the above is actually an invisible Escalator cell? (Ramp-Conveyor) Which spices things up a bit, given the adjacent Fire cell!
And you also added a (non-conveying) invisible Ramp cell above the conveyor in 'Skylab Looting Bay' - although that one was not necessary to render that cavern completable?
