Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 7175
Author: ian.rushforth
Date: 07/02/2018
Subject: Re: JSWED 2.3.1: Andrew's comments (Chapters 7 to 10)
I don't believe that there is any mention in the JSWED manual of the fact that, for JSW128 games, the guardian table for the current room is defined by the two bytes at Offsets #DF-#E0 within the room data.
This fact is buried within the following document:
https://www.seasip.info/Jsw/doc128.html
(It should perhaps also be emphasised that, in a game which features more than one guardian table, each room can only feature guardians from a single guardian table.)
