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Message: 7178

Author: jetsetdanny

Date: 12/03/2018

Subject: Copy Protection in 'Jet Set Willy': developing methodology for retro

 

I have come across a very interesting article, which discusses copy protection in "Jet Set Willy" in a truly academic manner. It is called " Copy Protection in Jet Set Willy: developing methodology for retrogame archaeology" and it was written by John Aycock from the Department of Computer Science, University of Calgary, Canada, and by Andrew Reinhard from Archaeogaming .

You can read it here . It's amazing .

 

 

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