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Message: 7178

Author: jetsetdanny

Date: 12/03/2018

Subject: Copy Protection in 'Jet Set Willy': developing methodology for retro

 

I have come across a very interesting article, which discusses copy protection in "Jet Set Willy" in a truly academic manner. It is called "Copy Protection in Jet Set Willy: developing methodology for retrogame archaeology" and it was written by John Aycock from the Department of Computer Science, University of Calgary, Canada, and by Andrew Reinhard from Archaeogaming.


You can read it here. It's amazing .


 

 

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