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using Manic Miner and Jet Set Willy game engines
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Message: 7209
Author: ian.rushforth
Date: 07/11/2018
Subject: Re: two other random points
I wrote:
> The above sequence of bytes look like they might be the result of the Stack being sent to the wrong place > temporarily, for some reason. Particularly the fact that the 'base' of the new 'temporary stack' holds the value > #ECXX, another entry (stack bytes are paired up, remember) holds #XXDA, and #ECDA is the start of the > Trigger code...
I meant to say there: "stack bytes are paired up in 'littleendian' fashion, remember".
