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using Manic Miner and Jet Set Willy game engines
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Message: 7268
Author: andrewbroad
Date: 23/12/2019
Subject: Re: Single-cell ramps in JSWED
I ended up using my own Jet Set Willy Construction Kit (JSW CK) in the RealSpec emulator to add my ramp, followed by SPECSAISIE's Split function and my Java Cat program to reconstitute the TAP file.
--
Dr Andrew Broad
On Monday, 23 December 2019, 09:07:54 GMT, Ian Rushforth [manicminerandjetsetwilly] <manicminerandjetsetwilly@yahoogroups.com> wrote:
I presume the same problem would arise if you're trying to add a single-cell conveyor at either edge of a room, if its direction of travel is 'outwards'.
One way to achieve all of these things would be to work out the ramp(or conveyor)'s definition bytes manually and enter them in via the Hex Editor. Maybe John Elliott knows a shortcut that allows you to do it in JSDWED's GUI?
Ian
From: manicminerandjetsetwilly@yahoogroups.com <manicminerandjetsetwilly@yahoogroups.com> on behalf of Andrew Broad
Sent: 23 December 2019 00:57
To: manicminerandjetsetwilly@yahoogroups.com <manicminerandjetsetwilly@yahoogroups.com>
Subject: [Manic Miner and Jet Set Willy] Single-cell ramps in JSWED
In Message 4969 (2005-10-22), I wrote:
"JSWED should allow you to grow a ramp or conveyor off the vertical edges of the screen (but should not allow you to grow a ramp off the top of the screen). I like to exploit wraparound ramps and conveyors in my games, so of all my suggestions, this should be one of the highest priorities."
I'm now trying to put a single-cell '\' ramp in the leftmost column of a certain room in a JSW48 game, but JSWED won't let me do it. It seems that the only way to make a single-cell ramp is to grow it to two cells and then shrink it back to one, and JSWED won't let me grow it off the left edge of the screen.
The same applies, mutatis mutandis, to trying to put a single-cell '/' ramp in the rightmost column.
Don't get excited: I'm not planning to release a new game anytime soon.
--
Dr Andrew Broad
