Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Manic Miner & Jet Set Willy Yahoo! Group
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Message: 746
Author: sendy_baby
Date: 12/09/2000
Subject: wtm
" Oh and you were going to give me a review of my
rooms.
Did you ever get round to it ? "
no, can't say
i did, sorry. although i did play your game through
again this morning. the main problem i can see is lack
of detail and guardians. the basic block layouts and
room connection is fine. the blue background in the
castle looks wrong (IMO) and you need more variation in
the castle. i know it's mainly bricks but try other
things like carpet, wood, tables, chairs, chandeliers,
etc.
you seem to have removed the rooms i didn't like, the
rooms after the teleport in front of the castle.
problem is, the teleport is still active and if you jump
into it you get teleported to your death (try
it).
you also left a 1 space gap on (west of the tower)
which willy can squeeze through, even though the gap is
half his size :), this is a bug (or should i say
*feature*) of the jsw game engine and as such should be
either avoided or exploited.
hope this is of some
help to you!
sendy
