Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
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Message: 902
Author: gawp2000
Date: 26/09/2000
Subject: A bit more of JSW for RISC O/S
It looks like the game editor has the features we
have long 'dreamt' of ...
"7.1 Game
statistics
���������������
In the game there is a maximum
of:
160 rooms
256 scenery sprites (map piece
definitions!)
80 animation sequences
320 monster
sprites
2 arrow sprites
32 teleports
1 start
position
1 target position
1 guard sprite
1 finish
sprite
Per room:
64 collectables = total of
10240
8 monsters = total of 1280
4 arrows = total
of 640
8 events = total of 1280
1 background
sprite = total of 160
1 switch = total of
160
7.2 Sprite file details
�������������������
The sprite files are laid out in this way:
Type
Prefix Numbering Colours Size
Monster frame 0 to 319
256 16x16
Monster arrow 0, 1, r, l 256 8x8
Scenery block 0 to 255 256 8x8
Background backg 0 to
159 256 8x8
Switch lever 0 to 7 256 8x8"
-
Gawp!
