Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
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Message: 989
Author: minertech
Date: 10/10/2000
Subject: Re: The pain of creation / Ending
Zendy wrote: the best thing to do is either (a)
delete all the objects and set up your ending to run
smoothly fairly early on in the game or (b) use a cheat
poke (can't remember it offhand but try arsen's page)
to reduce the number of objects to 1, and then
collect it and try the ending out.
And then Erix1
replied: Hi, I made a poke last night, which let's you
check out the end-sequence right away. (just changing
the nz-jump to z):
See end of game
poke:
38207,40
38208,53
(If you've only got one life left when doing so, you
should also kill the bad guy detection, since Maria pops
up again when Willy's coordinates are aligned with
the bed...)
Erix1
