Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
V. Jet Set Willy 64 (JSW64)
Games using John Elliott's JSW64 family of game engines for the 128K Spectrum
21. Willy Meets the Beatles
Authors: Simon D. Lee and Paolo Arus
Year: 2012
Language: English
Willy Meets the Beatles was the second JSW game gamma-released by Simon D. Lee (TechnicianSi), in collaboration with Paolo Arus (DarkHorace) who created the music. It was released in January 2012, with a bug-fixed revision launched in April 2012.
The game uses Variant Y, Hacklevel 12 of the JSW64 game engine.
Number of edited rooms: 64
Number of items to collect: 176
Bugfix needed after original release? YES
Official bugfix released? YES
Spare lives at the start: 7
Bonus lives awarded? NO
Completable? YES (Bed-completable only)
(The game is not toilet-completable, because - by conscious design - during the toilet run Willy does not go to where the 'toilet' is, but remains in the room "End of an Era" [59] which he keeps leaving on the right and re-entering from the left.)
Completable without loss of life? NO
Lives which need to be sacrificed to complete the game: 1
(A life has to be sacrificed to collect the lowermost item in "The Morecambe & Wise Show" [11].)
Starting time: 7:00 am
Best documented completion time with no unnecessary loss of life: N/A
(There is no such recording publicly available yet. The recording hosted on the RZX Archive shows the game completed at 8:31 am, but one life is lost unnecessarily in "Candlestick Park" [28].)
Download links
Game file in TZX format |
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The game's page on WoS |
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The game's page on Spectrum Computing |
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The game's map on Speccy Screenshot Maps |
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RZX walkthrough of the game |
Video
A complete screenshot gallery will be presented on this page in the future.