Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
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Message: 1061
Author: soa1000
Date: 24/10/2000
Subject: Re: Maria vs some bastards demo
"anyway, keep up the good work. my only niggle
with it is that 1 or 2 blocks are deadly and don't
look deadly. that is always something i moan about,
ask soa1000 :)"
Heheh, I always had a weakness
for hard to see spikes. There's definitely at least
one example in WvsB, but it's not that hard to notice
if you pay real close attention.
I think one of
the reasons for having so many of these hidden blocks
in my games is the difference between the Spectrum
colours and the PC colours (can't remember the technical
terms), as such I make spikes that look like much
brighter/darker versions of floor blocks, but they're near
invisible in the final product.
Whew, that was quite
off topic wasn't it?
