Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 1062
Author: minertech
Date: 25/10/2000
Subject: Re: Maria vs some bastards demo
erix1, i really love the graphics in
'bastards'... please, sir, are you going to explain how you did
it? i'm curious. interested in how you did it too?
:)
I use the 32 bytes normally used for the room names
for extra attributes, and wrote a tiny routine to
help me place the bastards. (Kinda weird to work
with...) This means I'll either go for 8 character room
names (allocated at the background bytes), or possibly
just leave them out. As for the irritating deadly
blocks, I'll do a patch which makes them non-deadly when
needed.
