Resource centre for ZX Spectrum games
      using Manic Miner and Jet Set Willy game engines

 

Archive of the

Manic Miner & Jet Set Willy Yahoo! Group

messages

 

 

 

Message: 1457

Author: sendy_baby

Date: 09/12/2000

Subject: importing graphics to mm?

 

i think i asked this or something similar before,
but i'm not sure.

anyway, i'm stuck with
editing the sprites. when i edit them in the SGE, the
tape never loads as a consequence of my
meddling.

i've tried altering minor things like one pixel on a
guardian, and it still screws the thing up and won't load
back into the editor.

one time it did work,
don't ask me why, but i drew a scribble on the sprite,
saved it, and it worked. but i could never do it
again.

i'm saving them as .taps, they are not changing size
after my editing, so really i can't see the difference
between editing the sprites in the editor, and editing
them in the SGE.

perhaps i can copy sprites in
using the x128 emulator's 'insert code block feature'.
hmmmm, better have a look.

 

 

arrowleft
arrowright