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Message: 1996

Author: soa1000

Date: 25/02/2001

Subject: Re: 'plot'

 

"i'd rather have *something* to take the place of
a coherent plot, just to add a bit of
depth."

Having thought about it, I suppose a plot does add some
character to a game. But then again, I love Utility
Cubicles, and it doesn't have even the most basic plot.
It's just Willy rambling around different places to
pick things up. And Geoff Eddie's games are more often
than not plotless (and in Willy Takes A Trip it's
superfluous at the best of times), and I love his work.

 

 

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