Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
|
|
||
|
|
||
| Previous in thread |
|
Next in thread |
Message: 2713
Author: dan_richardson2
Date: 14/03/2002
Subject: Re: JSW2 - extra rooms
In manicminerandjetsetwilly@y..., sendy_baby wrote:
dan, i could only find 1 blank room :I
don't worry, just use any room in the game that doesn't have
guardians, arrows or lifts in such as "in t' rat hole" and clear the
room by pressing f1 and objects by pressing f3. It's okay since i
have all the other rooms anyway. It doesn't matter about the room
number, I can alter it myself.
also... do i need to insert the guardians in blank spots? and how
can
you tell which guardians are used and which are not? (the same goes
for all other tables i guess). is there some kind of indicator?
I'm still working on an indicator, use any guardian with a value over
600, arrows over 100 and lifts over 50.
good luck finishing it, anyway!
Thanks :)
If you still have problems, I can always send you my newer version
which has a lot of bug fixes, and also has about 5-6 free rooms (just
in case i needed to use more trip switches)
